General Purpose: The MICA Game Lab Manager is responsible for the administrative, research, promotional and daily support of the MICA Game Lab and Game Design BFA. The manager provides technical and design expertise to students and faculty through curricular engagement and co-curricular initiatives ensuring the highest level of game, play and interactive research.
Summary of Essential Functions:
Help develop, organize and occasionally lead game and play related research projects and sponsored projects.
Help organize the department’s events, workshops and speaker series and promote these events through the lab’s social media accounts, website and in coordination with MICA’s office of communications.
Serve as a subject matter expert within game design and work with all faculty and students within the area to help advance their practice.
Manage the departmental budgets in coordination with the departmental leadership and make necessary purchases of equipment, tools, and materials to ensure the studio is fully equipped.
Train, schedule, and manage work study students.
Oversee the operations and maintenance of the MICA Game Lab and Game Design BFA ensuring that all equipment functions effectively and safely, the facilities are clean and efficient, and supplies are stocked and available.
Essential Duties and Responsibilities:
Conduct research to identify improvements that advance the capabilities of the Game Lab within the discipline.
Develop game and play related projects in coordination with the departmental leadership and Game Design faculty.
Work closely with the lab’s Game Designer in Residence to provide project and research support when needed.
Develop and conduct workshops, with support from the Director of MICA Game Lab, on relevant game and interactive processes for undergraduate students.
Maintaining the MICA Game Lab website and social media accounts.
Assist in maintaining the Game Design of the MICA website.
Track open-source and commercial technologies related to game development and interaction and provide recommendations regarding software, tools, and emerging technologies
Oversee daily operations of the studio, which includes management and organization of the physical departmental space.
Manage the end of semester turnover of the studio to ensure successful start-up of the following semester.
Perform other related duties as assigned.
Knowledge, Skills, and Abilities:
Excellent understanding of current Game Design theory and practice.
Excellent oral and written communication skills
Excellent organizational skills
Ability to balance multiple deadlines and perform many tasks simultaneously
Ability to collaborate with students, staff, and faculty
Ability to work independently and take initiative in projects
Ability to work with both Mac and PC systems
Bachelor, Fine Arts or a four year degree.
Background in game design, play design or related field.
Master’s degree in Game Design, Interactive Art or other related field.
A proven track record of completed team based projects.
Project management experience.
2+ years’ experience working within the game design field.
Software; Unity, Maya, Adobe Suite
Post-secondary teaching experience.
A personal practice in game design, games as art or related field.
Basic knowledge of electronics and experience working with Arduino
Extensive programming experience with Unity using C#
Experience with video and image editing software such as Adobe Premiere and Photoshop
Experience with online blogging or content management systems such as WordPress
Strong visual design skills
Reporting to this Position: Student Workers
Conditions of Employment:
Occasionally required to work evenings and weekends
The Game Lab Manager has the option to teach classes in accordance with the MICA Staff Teaching Policy and is encouraged to maintain an active creative practice outside the required hours associated with the staff position
Physical Demands and Work Environment: The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job.
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Physical Demands: While performing the duties of job, the employee is occasionally required to stand, walk? sit? use hands to finger, handle, or feel objects, tools, or controls? reach with hands and arms? balance? stoop? talk or hear. The employee must occasionally lift up to 15 pounds. Specific vision abilities required by the job include close vision, distance vision, color vision, peripheral vision, depth perception, and the ability to adjust focus.
Work environment: While performing the duties of the job, the employee is exposed to weather conditions prevalent at the time. The noise level in the work environment is usually moderate.
Required training: Handbook orientation, Anti-Harassment, Hazard Communication, Emergency Plans & Fire Prevention, Personal Protection Equipment.
Internal Number: 1
Founded in 1826, MICA is among the top visual arts colleges in the nation. The college enrolls 1,863 undergraduate and 306 graduate students from 48 states and 54 foreign countries, offering programs of study leading to the bachelor of fine arts (B.F.A.), master of arts (M.A.), master of fine arts (M.F.A.) degrees, and master of professional studies degrees (M.P.S), as well as post-baccalaureate certificate programs and a full slate of credit and noncredit courses for adults, college-bound students, and children. MICA is recognized as an important cultural resource for the Baltimore/Washington region, sponsoring many public and community-outreach programs-including more than 100 exhibitions by students, faculty, and nationally and internationally known artists annually-as well as artists' residencies, film series, lectures, readings, and performances.